/***************************************************************************
 *   Copyright (C) 2008 by Thomas Fannes                                   *
 *   thomasfannes@gmail.com                                                *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#ifndef STRUCTUREBOARDDESCRIPTION_H
#define STRUCTUREBOARDDESCRIPTION_H

#include "TileDescription.h"
#include "SideBuildingDescription.h"
#include "CornerBuildingDescription.h"
#include "PlayerDescription.h"
#include <QVector>
#include <QDataStream>

namespace board
{
	class BoardDescription
	{
	public:
		QVector<TileDescription> arTiles;
		QVector<SideBuildingDescription> arSideBuildings;
		QVector<CornerBuildingDescription> arCornerBuildings;
		QVector<PlayerDescription> arPlayers;

		friend QDataStream & operator<<(QDataStream & stream, const BoardDescription & board)
		{
			return stream << board.arTiles << board.arSideBuildings << board.arCornerBuildings << board.arPlayers;
		};

		friend QDataStream & operator>>(QDataStream & stream, BoardDescription & board)
		{
			return stream >> board.arTiles >> board.arSideBuildings >> board.arCornerBuildings >> board.arPlayers;
		};
	};
}

#endif
